- KoC is seductive. Early on, I had to discover what was expected. A list of “quests” set my goals, and a “might” score increased as I messed around. As the might score increased, I began to earn higher ranks. By following quests and points and ranks, I trained myself to be a better and better player. And always, the little rewards and awards kept coming, making me feel smart and competent (whether or not that was true).
- KoC is addictive. I’m reminded of training my late cat, Caspia. She occasionally stood on her hind legs in anticipation of a treat, so I encouraged the behavior, until she always stood for food. Then, I enticed her to stand for longer, and finally had her do a string of “tricks” to receive her goodie – chase me round and round the divider between the living room and kitchen, run to her indoor cat condo and climb to the highest level -- squishing her chubby belly through a tight passage (making us laugh), until she stood on hind legs at the tip top, five feet above the ground, in anticipation of her reward.
Thursday, January 27, 2011
Kingdoms of Camelot Part 1: Seduction and Addiction
Friday, December 31, 2010
A New Year's Resolution about Gaming
Sunday, May 30, 2010
Researching The Game
Hello World!
I’ve been thinking a lot about research lately. Most of my life I’ve worked in social science and educational research, which includes a lot of writing. Writing this book, I’ve discovered that writing includes a lot of research, as well. It is fortunate for me that the two fit so well together.
Of course, if I wrote non-fiction, I’d plan for lots of research – after all, think of all those facts! Yet day after day during the writing phase of my novel, I’d come up with answers I needed so my setting and characters would remain believable. Some were quick googles, while others took deeper research. Occasionally I lost an entire day to exploration. ! even took a class on one of my research topics.
The working title for my novel is The Game. My research made me feel like I was one of my characters, involved in my own game. Below are some examples.
Research topics for my novel The Game (selective list)
- What has contributed to various peoples growing taller in some parts of the world than in others?
- In what months do various crops mature in Eastern Washington?
- How are body hair, pubic hair and facial hair similar and different?
- Had the past 60 years of U.S. defense/war resources gone to our space program instead, where might it be today?
- What happens to the mother and the embryo during the first 3 months of pregnancy?
- What allowed the Love Israel family to continue so much longer than other communal groups?
- What changes have occurred over the past 30 years in Walla Walla and the surrounding area?
- Historically, which nationalities and ethnicities immigrated into Eastern Washington and when?
- How long do cows and goats give milk after bearing young?
- When is the yearly rodeo in the Walla Walla area?
- What advances are anticipated over the next 10 year in genetics?
Perhaps my research has been more difficult, in some ways, than non-fiction research. The variety of topics I’ve had to consider may be wider, for instance. However they compare, I now understand why some authors hire researchers on various questions. If I didn’t love the search, I could easily bog down in the writing.